pLan X Gaming

GameSpot

Other Projects

Start/Select - Square Enix bounces back, Twisted Metal censored

Tue, 07 Feb 2012 08:10:06 -0800

Johnny brings you news of Square Enix's financial recovery, Alan Wake's American Nightmare, and Twisted Metal being censored for European PS3 owners.

 

Read and Post Comments | Get the full article at GameSpot


"Start/Select - Square Enix bounces back, Twisted Metal censored" was posted by sarahl on Tue, 07 Feb 2012 08:10:06 -0800


Minecraft creator pledges to help make Psychonauts 2

Tue, 07 Feb 2012 07:26:56 -0800

Markus "Notch" Persson says he is "serious" about helping Double Fine boss Tim Schafer get sequel to 2005 adventure game off the ground.

 

The 2005 cult hit Psychonauts could finally see a sequel with help from an unexpected source, as Minecraft creator Markus "Notch" Persson today offered his help in getting the game off the ground.

Writing a reply to Double Fine Productions founder Tim Schafer on Twitter, Persson said, "Let's make Psychonauts 2 happen," with a follow-up tweet saying, "Also, I'm serious."

The tweets were in response to a new interview Schafer gave to Digital Spy. In the interview, Schafer said he had pitched Psychonauts 2 "several" times, but without any luck.

"I would love to do Psychonauts 2, I've actually pitched that to publishers several times and no-one has taken the bait so far," he said.

As for how Psychonauts 2 could see the the light of day, Schafer said it's an issue of money.

"I'd love to do that game, but I'd have to convince someone to just give me a few million dollars, that's all," he said.

The original Psychonauts released in 2005 on the original Xbox, PlayStation 2, and PC. An adventure title, the game casts players as Raz, a young man with extraordinary powers. For more on the title, check out GameSpot's review.

Read and Post Comments | Get the full article at GameSpot


"Minecraft creator pledges to help make Psychonauts 2" was posted by Eddie Makuch, Brendan Sinclair on Tue, 07 Feb 2012 07:26:56 -0800


Jaffe leaving Eat Sleep Play, studio shifting to mobile - Report

Tue, 07 Feb 2012 06:12:19 -0800

Twisted Metal studio cofounder departing Salt Lake City-based company alongside eight others; studio to focus on mobile games moving forward, according to local paper.

 

Twisted Metal developer Eat Sleep Play is going through a metamorphosis. According to a new report, studio cofounder David Jaffe and eight others are on their way out of the Salt Lake City-based developer, as the studio shifts its focus towards mobile games.

The Salt Lake Tribune reports that last Wednesday the developer enacted a round of layoffs, affecting eight staffers at the company. According to the report, the studio's headcount now stands at 26.

As for the company's future, the report says Eat Sleep Play will focus on developing mobile games. Apple's iPhone and iPad devices were specifically cited as platforms the studio would develop new games for.

Explaining the shift in focus, Eat Sleep Play cofounder Scott Campbell said, "It's a platform that is in our pockets almost 24/7. It's kind of the size and types of games we're playing. You can certainly reach a lot more people. That's pretty exciting for us."

As for Jaffe, the paper reports he will leave Eat Sleep Play to work on casual titles. However, speaking on Twitter, Jaffe said, "The rumors of me making casual games post [Twisted Metal]--as many of you define them--are highly exaggerated."

Jaffe explained his departure from Eat Sleep Play further on Twitter, saying he will remain with the developer to see Twisted Metal launch, but is planning to open a new shop in San Diego soon.

"I have zero plans to make games like Farmville and Angry Birds. I never said what I was doing post [Twisted Metal] (and I'm still on [Twisted Metal] along with [Eat Sleep Play] for the next months as we launch it and balance it in real time and make sure it's a perfect game and continue to support it)," he said.

"At the same time, I will be opening a game studio here in San Diego because I really miss internal game development. Happy to share more details later. I'm leaving because--again--games are just getting [too] big to direct from 300 miles away & I miss the day-to-day of working direct w/team."

Eat Sleep Play's Twisted Metal is due out next Tuesday in North America exclusively for the PlayStation 3, with a European version due in March. For more on the vehicular combat title, check out GameSpot's latest preview.

[ Watch Video ]

Read and Post Comments | Get the full article at GameSpot


"Jaffe leaving Eat Sleep Play, studio shifting to mobile - Report" was posted by Eddie Makuch on Tue, 07 Feb 2012 06:12:19 -0800


The Darkness II Review

Tue, 07 Feb 2012 05:00:43 -0800

The Darkness II is not the revelation its predecessor was, but ripping up occultists with your demon arms is a blast anyway.

     

Score: 7.0 / good

Get the full article at GameSpot


"The Darkness II Review" was posted by Kevin VanOrd on Tue, 07 Feb 2012 05:00:43 -0800


The Darkness II Review

Tue, 07 Feb 2012 05:00:39 -0800

The Darkness II is not the revelation its predecessor was, but ripping up occultists with your demon arms is a blast anyway.

     

Score: 7.0 / good

Get the full article at GameSpot


"The Darkness II Review" was posted by Kevin VanOrd on Tue, 07 Feb 2012 05:00:39 -0800




Copyright 2011, pLan X©